A small update, two years later
For the first time in years I thought about this game, and decided to boot it up, which lead to opening up the editor to change a few things.
The map was a few tiles away from fitting completely on one screen, so I tightened up the map. As originally mentioned on the game's page, I wasn't satisfied with the original ending to this jam game. While I haven't overhauled it here, I did cut and modify some of the ending text, which I felt improved it. And a few dialogue choices were remixed to reinforce their meaning.
This devlog thing is pretty neat.
Thanks for reading!
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